3ds Max Modelling Quick Guide
Setup
- Use the EnvisionVR template
- Units = CM’s
Modelling
- Quad Geometry
- Clean Topology
- Complete models (un-broken)
- Low poly assets, where possible
- Un-decimated
- Separated wall (levels) if more than 1 x storey
- Leave everything Un-Collapsed
- Remove all un-used data, junk and layers
- Open all doors
- Glass on a Separate Layer
Assets
- Clean mesh, low poly preferred
- Don’t use the following:
– Hairy Objects
– Shaggy Items
– Hairbrushes, brushes or similar
– Wicker itesm including chairs, baskets, tables and décor - Always use assets compatible with 3Ds Max
- Don’t use dense planting, or planting with poor mesh
- Don’t use detailed flowers/foliage
- Do use broad leaf plants, or medium density planting
Plugins
- Do use the following:
– Corona
– V-Ray
– Floor Generator
– UV – Packer
– Rail Clone
– Any EnvisionVR supplied plugin - Don’t use the following:
– Forest Pack
– V-Ray Hair
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